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BASH 107: Nabore

For some like myself, the thought of a professional NA CoD season without Nabore at the helm of the perennial favorites Team Pandemic is unthinkable.

Yet here we are.

When Nabore took me aside the other day to let me know he officially was turning in his M16, it was not unexpected but still a shock.

In today’s podcast Nabore tells us the reasons behind his decision.

Another shell-shocker in this podcast is that, not only is Joe leaving, he let’s it out that his Pandemic-teammate and good friend Justin DeMara, aka prank`, arguably the best sniper to have ever played any CoD game, is also calling it quits.

We asked Nabore all the obvious questions regarding his career and threw in some curves as well. The podcast is compelling and emotional.

If you love CoD competitive play, chances are you have seen Nabore in action. Have a listen and bid this champion adieu.

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BASH 106: Vaultcast

New Zealand, a land where up is down and left is right - assuming you are looking at it from North America and stuck behind the wheel of a semi, pardon me, “lorry”. It is no surprise therefore that when kiwi-native Craig Nimmo, aka Arseynimz of the competitive CoD SE Asian podcast Vaultcast called me the other day to interview “me“.

That’s back to front! I’m usually the one asking the questions. But it certainly fits my “down is up” theory.

Craig is a very popular shoutcaster for Gamestah and I was very honored he would ask me to do his show.

We talk mostly about competitive CoD and its gradual descent here in NA the past few years. Though CoD4 has begun to run out of steam, we both hope for great things from MW2. In fact, the future of competitive CoD depends on it!

Craig is a consummate broadcast professional and the program moves along at a breakneck pace.

The cool thing about this cast is that it will be simulcast both on BASHandSlash.com and on Craig’s gamevault.co.nz podcast site. If you love listening to podcasts…check out Vaultcast!

Listen Now:


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BASH 105: Zombies

The topic of Zombies just won’t seem to die. We keep hitting it. Knifing and beating it down. Shooting it up with automatic rifle fire.

Nothing.

It just picks itself up and keeps on coming.

Well, we’ve had enough here at BASH, so we thought we would ask three bona-fide Zombie experts to help us understand what makes the Zombie gametype in Call of Duty: World at War popular.

Jomamaz, the site director of TotalCoD (fast becoming the nexus for Zombie map info), JoeCool4433 player, author, contributor to Fritzmods.com and Zombie afficionado and the Zombie mapping legend jacmac of Dead Sand tell us what their fascination is with the living dead.

We explore the Zombie genre, the maps and the gameplay in what will be an episode to die over.

Keep an eye on your brain and have a listen!

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BASH 104: Capture the Flag

This week, we explore the Call of Duty gametype, Capture the Flag.

The history, the strats, the tactics the maps, Jock gives a detailed summary of this once-popular game which has fallen on hard times.

For the longest time, CTF was a strong third behind S&D and TDM back in the CoD2 days. When CoD4 entered the picture, CTF was relegated to the bench and was not included in Modern Warfare.

For CoD:WW, CTF is back…but where are the players?

Did CoD4 kill off the interest to this venerable objective gametype?

Is it possible that CoD:WW players that were introduced to Call of Duty by Modern Warfare have not tried CTF because they were not exposed to it in MW?

To help us understand and appreciate the theory of Capture the Flag I have asked known players and modders to help out with the preparation of this ‘cast.

I would like to thank them for their time and effort:

Professor from FragXperts.com

Mats from Openwarfaremod.com

Buster from The Company

and of course PST*Joker from mycallofduty.com

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BASH 103: Gaming Media

This week, we are very fortunate to have on the guys from MODSonair: Foyleman, Stryder, Welshy and Jynx!

On today’s cast we find out about the boys behind one of the best gaming casts there is.

In addition to celebrating the four years that MODSonline has been on the internet, we bring up the topic of the media’s role in gaming.

How does the commercial gaming media shape the debate on games?

What is the difference between a game “review” and “critique”. Why can’t we find the latter in the gaming media? Is the lack of critique killing game originality?

Are commercial gaming sites in bed with game producers?

Are the gaming media’s standards and practices ethical? Do they purchase the news they report?

What media sites do you listen to? Can they be trusted?

Do community sites act as watchdogs against biased reporting or do we simply contribute to the hype?

These are just some of the topics we discuss on today’s show. Have a listen!

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BASH 102: Promod Live

This week we have another installment of our BASH FTW competition CoD specials where we discuss the goings-on in the upper tier of CoD’s competitive gaming scene.

Today, we are honored to have on Jaymie Clifford aka “Carlisle”, the modder of Promod Live, which just last week was voted by the exalted elite of Europe’s “The Cod Alliance” as the mod of choice for any and all CoD4 competitions in Europe.

Jaymie, a gamer and modder from the UK, has been termed Promod’s second-generation-coder. This is a nod to Ryan (Raf1), no stranger to BASH listeners, who initially dreamt up the original unified ruleset for CoD4.

On this program we ask Jaymie what was wrong with Promod 3? Why was a Promod Live required? Was it’s need an urgent reaction to the encroaching DAMN mod, which had been gaining popularity in North American CoD circles?

In addition to him telling us all about Promod Live (and Promod 4.0, which preceded it), we delve into the changes in strats that might have come up about with its introduction.

There was alot of e-drama that went on in Europe regarding this mod and we also touch on this topic as well.

Jaymie’s a very thoughtful gamer indeed and this is a good listen! Find out more about the mod you’ll be playing soon, right here on BASH.

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